In development
Blood-Yield
Our dark-fantasy action RPG, built in Unreal Engine 5 by Harrison Interactive. Not released yet — here’s what it is, and where it stands.

Where things stand
Blood-Yield is in active development — and not yet released. There is no launch date announced, no pre-orders, no playable demo, and no live in-game economy. Anything on this page describing the game is the design, not a promise of what's shipping tomorrow.
We're building it in the open because Blood-Yield is also the stress test for H.E.L.E.N.A. OS: the tools we ship have to survive building a real game before we ask you to trust them with yours.
What it is
Blood-Yield is a dark-fantasy action RPG built in Unreal Engine 5. Its core loop is Life-Death-Trade: what you reap in the world feeds what you forge, and what you forge sends you back out to reap again.
The economy runs on a Reaper/Sower symbiosis. Reapers delve into the world's dangerous layers to extract rare resources; Sowers craft and forge those resources into the gear that keeps Reapers alive. Neither side thrives alone — combat and crafting feed each other.
Visually, we hold a strict line: photorealistic, high-contrast dark fantasy. Brutalist, weighty, and unmistakable — nothing cartoonish.
Follow the build
We'll announce milestones, playtests, and release news when there's something real to show. The best way to hear about it first:
Read studio newsCreate a free accountBuilt with our own tools
Blood-Yield is assembled with the same H.E.L.E.N.A. OS building systems we sell — house plans, kitbash parts, and knowledge drawers — pointed at a real game instead of a demo.